Showing posts with label console news. Show all posts
Showing posts with label console news. Show all posts

Monday, 23 December 2013

COD Ghosts- Comparisons

                                                                                            Call Of Duty Ghosts

The first time the Call of Duty series made the leap to next-gen consoles (soon to be old-gen) it was a middling franchise known mostly for bombastic portrayals of WWII battles. Since then, a lot has changed.

This game is the 10th edition of call of duty so therefore it was supposed to make a big impact in terms of sales and futuristic surprises. Before COD Ghosts, Treyarch (who created Blacks Ops 2) had firmly set a high standard for Activision to pass so changes and creativity must be made. It is now Christmas, and Black Ops 2 still has more than 3000 people playing a 4V4 skill based gamemode, which has 3 gametypes, CTF (Capture the Flag) HP (hardpoint) and SnD (Search and Destroy), this already shows that Ghosts isnt as strong as BO2.
The most important thing to know about COD Ghosts is that this is the best the franchise ever looked. improved animations, detailed and Large Scale Environment, and impressive lighting effects all highlight an updated COD engine which blows the other games out of the water. In the early days of release, there was a lot of negative feedback and nobody wanted to play it, but now its slowly progressing and delivering some impressive visuals.
The multiplayer mode is okay in my opinion, I will weigh out the pros and cons
The Pros


  • Dynamic Map Elements - The dynamic map elements are only on a few maps, when they announced I was really excited. I thought this would change Call of Duty completely, and the maps would have dramatic differences from start to end. But none of this happened, some of the elements are hardly noticeable and its not a big feature at all. For example, Octane, the gas station keeps falling down the same exact way every-time
  • 7 new gamemodes - There are 7 new gamemodes, including one called Cranked, where you get faster with each kill, but you gain a 30 second countdown clock, you have to keep getting kills to keep the clock going, or you will explode if the timer goes down to 0.
The cons


  • Ranking up is too slow - The ranking in COD Ghosts is way too slow, no-one completed the 'fastest people to master prestige' because it was taking over 3 weeks of their life and therefore they postponed the race. You don't get much XP and therefore the prestige is much more slower than BO2.
  • Maps are too large - In this game, the only small map in my opinion is Warhawk, and its not even that small, in BO2, the map Nuketown or Raid were fairly small maps. They were also very simple, in Raid, there was a middle courtyard, a clear left side, and a clear spa side, In Ghosts, there is nothing like this, the maps are too complicated.

Even though I have so much negativity, the next gen version I have (XBOX 1) is much better, there will be a new blog about the comparisions of next gen consoles and the original consoles.




Saturday, 14 December 2013

Has COD Ghosts 'weakened' the competitive scene since COD Black Ops 2?

What has happened to the Competitive Scene of COD?

COD Ghosts is a 1st person shooter which controversy has occurred. Before Ghosts, Black Ops 2 increased and popularised the competitive sport, in which has blown many games thoughts of COD ever getting this high up.
MLG (major league gaming) events were the mainstream thing and USA twitter trends were normally filled with #OpTicGrind or #OpTicGaming. OpTic are a competitive gaming team who won the million dollar tournament and came 2nd in the most recent tournament, MLG Fall Invitational. In Black Ops 2 the community increased massively as more and more people were introduced to the new system. One of the key factors that Treyarch introduced in BO2 was League Play (4V4 Mode which included Capture The Flag, Hardpoint and Search and Destroy), LAN (Local Area Network) and Cod-caster Mode (gives a player in the game the power to view all players from their first person perspective, and a overhead view of the map, showing all locations of players. 
When COD Ghosts was introduced, we were finalised by nothing linked with competitive, we were introduced with normal public game-modes and maybe some new game-types;cranked for example. Infinity Ward took out 2 competitive game-typescod-caster was scrapped, league play was demolished and the fun was gone. This is the 10th Call of Duty, and I've been a fan of every single game, it is no great surprise that Ghosts has fell way back in terms of the market. Call of Duty has already lost its title as the fastest selling game in history as Grand Theft Auto 5 has now taken the honour.
The statistics have also indicated of a franchise that is in trouble, the pre-order sales for Ghosts were tracking well below
 but as the next gen consoles have just been released, Xbox One and the Playstation 4 will give the better experience, improved graphics quality, 1080p and 60 frames per second, COD Ghosts will make some big money at least...
Although there are so major profits, the game itself cannot describe how annoyed everyone who payed around £40 ($64) is feeling. The servers are dedicated (decreased lag) but that is it. Clan Wars does not prove which clan is better because the Sat Com is enabled, and many other streaks which can be used for the game. This does not prove gun skill whatsoever.  Therefore I think that COD Ghosts has completely ruined the competitive scene, and it will not be as popular as black ops 2.

By Sachin Patel.